How to mount and blade warband mods

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Be sure to add the textures by converting them to. There you can add meshes, assign materials and textures and do other cool things. To get models into a format that the game engine uses, you need to import the mesh into OpenBRF They're fairly intuitive, but if you have questions on using them just let me know, as I've used them quite a bit. Ok, for starters you'll need a couple of tools.